During the second year of my Game Design Bachelor, as part of the Adventure Module, I worked with two classmates to create a game about a family that must return a magical paw to its owner in order to reverse the chaos that has taken over their neighborhood.
I was responsible for creating all 3D assets and animations, integrating them into the scene, and handling the camera setup and post-processing. I also contributed to level design and developed the player controller.
The game can be downloaded here for Windows & Mac